Homecrafter's Guild

Culinary Arts, Mason, Outfitter

Home is where the hearth is; where civilizations are founded, and where the fires of a nation burn brightest. Homecrafters form the base pillars of society, yet are often overlooked. They are the unsung heroes in every village that create the items for the comforts of everyday life.

Regional Headquarters: Tecuanitzl
Racial Callings: Cochotl
Areas of Influence: Artificer, Culinary Arts, Outfitter

Expectations:

Level 1: Innovation and advancement are your blood and bone; add to the knowledge of your field and discover new ways for making life better.
Level 2: Spread the comforts of home and civilization to all corners of the world.
Level 3: In the wake of disaster; come forward, rebuild that which has been destroyed and create a better future.

Culinary Arts

Level 1 - Novice

Practical Use: Line Cook
Category: A
Limitation: PPD
Description: Access to Level 1 Culinary Arts Novice recipes. Select one recipe from the level one Culinary Arts list when gaining this rank in this skill.

Special Use: Shake and Bake
Category: P
Limitation: TDL
Description: You may take any recently slain creature and use them to make any of your portions. Special materials are needed if the recipe requires them.

 

Level 2 - Apprentice

Practical Use: Sous Chef
Category: A
Limitation: PPD
Description: Access to Level 2 Culinary Arts Apprentice recipes. Select one recipe from the level two Culinary Arts list when gaining this rank in this skill.

Special Use: Buffet
Category: P
Limitation: TDL
Description: You may take any item portion you have cooked and spread the servings enough to feed five additional people.

 

Level 3 - Journeyman

Practical Use: Executive Chef
Category: A
Limitation: PPD
Description: Access to Level 3 Culinary Arts Journeyman recipes. Select one recipe from the level three Culinary Arts list when gaining this rank in this skill.

Special Use: Special Ingredient
Category: P
Limitation: TDL
Description: You may replace any single basic material with your own "Special Ingredient."

 

Level 4 - Master

Practical Use: Master Chef

Category: A
Limitation: PPD
Description: Access to Level 4 Culinary Arts Master recipes. Select one recipe from the level four Culinary Arts list when gaining this rank in this skill.

Special Use: Gourmand
Category: P
Limitation: U
Description: Such is your knowledge and enjoyment of food that any cooking portion you ingest is at double the potency for you. If the effect is harmful you instead may stop yourself only taking half the effect.

 

Level 5 - Grand Master

Practical Use: Iron Chef
Category: A
Limitation: PPD
Description: Access to Level 5 Culinary Arts Grand Master recipes. Select one recipe from the level five Culinary Arts list when gaining this rank in this skill.

Special Use: Emergency Rations
Category: P
Limitation: TDL
Description: Your knowledge of cooking is so extensive that you may pick any three recipes from level one or level two and cook them at no cost in money or production at events.

Mason

Level 1: Novice

Practical Use: Reinforce
Category: P
Limitation: U
Description: Takes 1 minute to repair or stabilize basic natural or manmade structures

Special Use: Reinforce Stone
Category: A
Limitation: TDL
Description: With one minute of reinforcing a piece of stone with masonry or mortar, or by polishing it with care, you may imbue any item made of stone with one Resist to any Break or Shatter Effect. Note, this does not include gemforged items. Only stone.

 

Level 2- Apprentice

Practical Use: Structural Knowledge
Category: P
Limitation: U
Description: Your knowledge of man made structures is such that you can tell when things are a little off. As such while within such you are unable to be ambushed, always being aware of when other's are near. Tagline: Threat Assessment - a Plot member will inform you of potential dangers in the building, either from damaged supports, or hiding monsters.

Special Use: Exploit Weakness
Category: P
Limitation: TDL
Description: You can exploit the weakness in a given structure. With 1 minute of examination of a building or structure you may point out the means necessary to breach it. Once revealed, you may breach it on a 3 count. With three seconds of concentration you may instead strike at an opponent with the Tagline: Shield Pierce or Armor Pierce.

 

Level 3 - Journeyman

Practical Use: Structural Awareness
Category: P
Limitation: U
Description: When in a structure you have spent at least a full hour in, you are aware of how the building stands and the lights play out within it. As such if anything is off you are immediately aware. You can detect tampering, or if something is camoflaged/concealed, but not the exact location.

Special Use: Collapse
Category: A
Limitation: TDL
Description: You are able to safely collapse a natural or man made structure of stone, impeding the progress of others without risk of crushing yourself or your allies. See Plot. Takes a 3 count to perform.

 

Level 4 - Master

Practical Use: Cornerstone
Category: INF
Limitation: TDL
Description: When in a natural or man made structure of stone, you are able to find or make a path to get through and collapse behind you to prevent pursuit. Tagline: Fair Escape

Special Use: Stone Haven
Category: A
Limitation: OPD
Description: If you are within a building with any stone in its foundation or walls, you may create a lock out of the very stone itself. This lock is represented by an "S" in tape on both sides of the door. You must spend 5 minutes imbuing the lock and its various Keystones. The "Keystones" are set to that one specific lock, much like a traditional key and lock setup. Only those with a Keystone in hand may enter or exit the building, which means that if you do not have the Keystone or do not wish to "lock" the door it must remain fully propped open at all times. If the door accidentally shuts, the lock bolts automatically. You may make a number of Keystones equal to your TSL. The Stone Haven fades each night at sunset (6pm) and must be reimbued every night.

 

Level 5 - Grand Master

Practical Use: Master's Touch
Category: P
Limitation: OPD
Description: You are able to bolster the innate strength of a non-weapon item, giving it a permanent 1/daily resist to any Destruction effect. This must be marked on the tag of the item with your initials and date. Further, items may only be protected by this once.

Special Use: Reassemble
Category: P
Limitation: OPE
Description: Your innate knowledge of items and the crafting of them is such that you may, with the attendance of Plot, take the pieces of many types of broken/shattered/destroyed items, and piece them back together to full semblance. This does not work on Arcane items, weapons, or items that are gemforged.

Outfitter

Traps may be viewed plainly by anyone.  Traps may only be disarmed by someone with the item Trap Kit or Improvised Trap Kit.  These items require Engineering 2 or Outfitter 3 to use.

 

Level 1 - Novice

Practical Use: Furnisher
Category: A
Limitation: PPD
Description: Access to Level 1 Novice Outfitter recipes. Select one recipe from the level one Outfitter list when gaining this rank in this skill.

Special Use: Basic Repair
Category: A
Limitation: U
Description: You can repair Broken non-magical items in 5 minutes.

 

Level 2 - Apprentice

Practical Use: Stocker
Category: A
Limitation: PPD
Description: Access to Level 2 Apprentice Outfitter recipes. Select one recipe from the level two Outfitter list when gaining this rank in this skill.

Special Use: Intermediate Repair
Category: P
Limitation: U
Description: Your knowledge of repairing Broken non-magical items has increased to where you are capable of doing so in 1 minute.

 

Level 3 - Journeyman

Practical Use: Provider
Category: A
Limitation: PPD
Description: Access to Level 3 Journeyman Outfitter recipes. Select one recipe from the level three Outfitter list when gaining this rank in this skill.

Special Use: Advanced Repair
Category: P
Limitation: TDL
Description: With five minutes of time you can repair a Shattered non-magical item.

 

Level 4 - Master

Practical Use: Supplier
Category: A
Limitation: PPD
Description: Access to Level 4 Master Outfitter recipes. Select one recipe from the level four Outfitter list when gaining this rank in this skill.

Special Use: Jury-Rig
Category: P
Limitation: U
Description: You can bring an item to full use and ability with just the basic of things to do so. As such with 10 seconds of concentration you can fully repair any non-magical items. After 30 minutes this item if not having been seen for a full repair the item will be fully broken as if shattered.

 

Level 5 - Grand Master

Practical Use: Provisioner
Category: A
Limitation: PPD
Description: Access to Level 5 Grand Master Outfitter recipes. Select one recipe from the level five Outfitter list when gaining this rank in this skill.

Special Use: Jack of all Trades
Category: A
Limitation: PPD x2
Description: Access to all Level 1 Novice recipes of every production skill. Select one recipe from each level one Production list when gaining this rank in this skill.